Speed:
Linear Probing Hash Table
Average: O(1)Worst: O(n)Space: O(n)
↗️How Linear Probing Works
Linear Probing is a collision resolution technique for hash tables that uses consecutive slots to resolve collisions. When a collision occurs at index i, the algorithm checks slots i+1, i+2, i+3, ... until an empty slot is found.
The probing sequence follows the formula:
h(k, i) = (h(k) + i) mod m
where k = key, i = probe number (0, 1, 2, ...), m = table size
- Simple implementation: Easy to understand and code
- Cache-friendly: Sequential memory access improves performance
- Primary clustering: Keys tend to cluster together
- Tombstone deletion: Mark deleted slots to maintain probe chains
💻Implementation
📊Performance Analysis
Time Complexity
- • Average Insert: O(1)
- • Average Search: O(1)
- • Average Delete: O(1)
- • Worst case: O(n) for all operations
Load Factor Impact
- • α = 0.5: ~1.5 probes average
- • α = 0.7: ~2.2 probes average
- • α = 0.9: ~5.5 probes average
- • α > 0.7: Performance degrades rapidly
✅ Advantages
- • Simple implementation: Easy to understand and code
- • Cache-friendly: Sequential memory access pattern
- • Memory efficient: No extra pointers or structures
- • Good locality: Related data stored close together
- • Fast when sparse: Excellent performance at low load factors
❌ Disadvantages
- • Primary clustering: Consecutive occupied slots form clusters
- • Load factor sensitive: Performance degrades quickly after 70%
- • Deletion complexity: Requires tombstone mechanism
- • Poor worst-case: Can degrade to O(n) in bad scenarios
- • Table size matters: Should use prime numbers for better distribution